Synthetic Training Environment Refinement & Prototyping
Abstract
The Synthetic Training Environment (STE) is the next generation holistic collective training capability that will enable leaders, Soldiers, and units to train where they will fight, along with their partners with whom they will fight, in complex operational environments to include dense urban, woodland, jungle, dessert, and sub-terrain, before they get there. The STE will operate within the entire range of combined arms maneuver tasks in support of Multi-Domain Operations. STE is currently a pre-acquisition effort leveraging Other Transactional Agreements (OTAs) on the path to Initial Operating Capability (IOC) in FY 2021. This collective training capability will revolutionize Army training by providing the repetitions and sets necessary to achieve improved proficiency prior to live training and combat; thereby improving Soldier lethality and survivability. The STE will be available where training occurs (home station, combat training centers, armories, institutions, ship-board, deployed). STE is comprised of three main Lines of Effort: 1) STE-Information System; 2) Reconfigurable Virtual Collective Trainers (RVCT), both air and ground; and 3) Soldier / Squad Virtual Trainer (SSVT). STE-IS (delivers the Common Synthetic Environment, like an operating system), consisting of Global Terrain/One World Terrain (OWT), Training Simulation Software (TSS), and Training Management Tools (TMT). The RVCT Air and Ground (RVCT A/G) will collectively train units, using proponent developed Combined Arms Training Strategies (CATS), on a simulated, fully interactive, real-time battlefield. S/SVT is broken into Squad Immersive Virtual Trainer (SiVT) and Soldier Virtual Trainer (SVT). SiVT, which is the immersive training capability delivered as part of the Integrated Visual Augmentation System (IVAS) provides initial squad training capability for S/SVT in Increment 1. SVT will support Army wide formations such as artillery, Military Police, and units for Weapons Skills Development, Joint Fires Training and Use of Force. Future lines of effort under market research include the integration of Live training and Next Generation Constructive. The STE will be cloud-enabled, compatible with the Army Enterprise Network, and service-based through the Common Operating Environment, and will include the future Live and Constructive capabilities. The STE will provide the realistic repetitions necessary to fight 25 bloodless battles before the first battle; a Secretary of Defense priority. FY 2021 base funding of $129.547 million will finalize the technical development and demonstration of prototype designs to deliver IOC at 5 installations (Ft. Hood, JBLM, Ft. Leonard wood, Ft. Benning, and Ft. Drum) for STE-IS, RVCT, and SiVT (IVAS). Funds will also support conducting a Limited User Test (LUT) to verify and validate the capabilities of TSS, TMT, OWT and RVCT as an integrated prototype solution in the CSE. This effort will reduce technical risk, validate design, validate cost estimates and refine requirements for future STE, S/SVT and Live capabilities.
Document Details
- Document Type
- R2 Budgetary Justification
- Publication Date
- Oct 01, 2021
- Source ID
- 0604121A_4_2040_PB_2021
- Change Summary Explanation
- FY 2020 decrease of $33.140 million was due to congressional directed reductions for projects FD6 ($12.500 million) and SV1 ($20.640 million). FY2021 - $58.000 million was realigned from STE Procurement funding (NA2020), and an additional $49.000 million was added to better align with planned Other Transactional Authority (OTA) awarded in summer of FY 2019 (STE-IS and RVCT). This funding drives the development momentum leading up to the Limited User Test and IOC for STE in FY 2021.
- Service Agency Name
- Army
Entities
Organizations
- United States Army
Related Documents
- Child Project: Synthetic Training Environment Refine & Prototype
- Child Accomplishment: Program Management
- Child Accomplishment: Engineering, Support, Test & Evaluation
- Child Accomplishment: FY 2020 SBIR/STTR Transfer
- Child Cost Item: 2dc258c5b02dbcd11d7fe75c04305e77
- Child Cost Item: 51fcaab44ed798d744008a011fb17a85
- Child Cost Item: e2c9afee18a840455e9fb91a375e77b6
- Child Cost Item: e3e669310ba3b13f69a2eb600d60cb22
- Child Cost Item: 0fc93f17b4f34192ccf2cd7e07e1483e
- Child Cost Item: 3ad797c63c4276802fd4b2f96305b9f2
- Child Cost Item: 4d76ee10feb7c6fd173100cd1f5f3ab5
- Child Project: Soldier/Squad Virtual Trainer
- Child Accomplishment: Engineering, Support, Test & Evaluation
- Child Accomplishment: FY 2020 SBIR/STTR Transfer
- Child Cost Item: bbb483e28a062bc78343b08353e59bba
- Child Cost Item: a6526c503b12c32bf43e28020d78a5bc