Results from a pilot study of a computer‐based role‐playing game for young people with psychosis
Abstract
Recent research on first episode psychosis (FEP) has demonstrated the effectiveness of coordinated specialty care (CSC) models to support young adults and their families, yet few tools exist to promote engagement in care. This study aimed to develop a prototype computer‐based role‐playing game (RPG) designed for young people who have experienced FEP, and conduct a pilot study to determine feasibility and test whether the game improves consumers' attitudes toward treatment and recovery.
Document Details
- Document Type
- Pub Defense Publication
- Publication Date
- Mar 15, 2018
- Source ID
- 10.1111/eip.12556
Entities
People
- Alexander Shulman
- Deborah Medoff
- Jeffrey Olivet
- Lisa Dixon
- Morgan Haselden
- Rachael Kenney
- Sarah Piscitelli
Organizations
- Center For Social Innovation
- Columbia University
- National Institute of Mental Health
- New York State Psychiatric Institute