Results from a pilot study of a computer‐based role‐playing game for young people with psychosis

Abstract

Recent research on first episode psychosis (FEP) has demonstrated the effectiveness of coordinated specialty care (CSC) models to support young adults and their families, yet few tools exist to promote engagement in care. This study aimed to develop a prototype computer‐based role‐playing game (RPG) designed for young people who have experienced FEP, and conduct a pilot study to determine feasibility and test whether the game improves consumers' attitudes toward treatment and recovery.

Document Details

Document Type
Pub Defense Publication
Publication Date
Mar 15, 2018
Source ID
10.1111/eip.12556

Entities

People

  • Alexander Shulman
  • Deborah Medoff
  • Jeffrey Olivet
  • Lisa Dixon
  • Morgan Haselden
  • Rachael Kenney
  • Sarah Piscitelli

Organizations

  • Center For Social Innovation
  • Columbia University
  • National Institute of Mental Health
  • New York State Psychiatric Institute

Tags

Fields of Study

  • Psychology

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