SpotLight on Dynamics of Individual Learning

Abstract

Averaging performance over a group of individuals implicitly assumes that there is only one set of methods for accomplishing the task and that all learners acquire those methods in the same sequence. We maintain that the average subject is a mythical beast and, rather than profiling a mythical beast, we ask “how do different people each learn the same complex task?” To answer our question, we use SpotLight—a tool for analyzing changes in individual performance as skill is acquired. Specifically, in this report, we use the SpotLight on 40 scores and measures of performance (some collected at millisecond level, others collected once per game), to investigate the skill acquisition of nine individuals each of whom devoted 31 h to becoming skilled players of the classic cognitive psychology game of Space Fortress (Mané & Donchin, 1989). Turning the SpotLight on our best and worst players reveals patterns of performance plateaus, dips, and leaps. Examining these patterns reveals differences as well as commonalities in the evolution of methods discovered and used by each individual across 31 hours of skill acquisition.

Document Details

Document Type
Pub Defense Publication
Publication Date
Jul 01, 2020
Source ID
10.1111/tops.12512

Entities

People

  • Roussel Rahman
  • Wayne D. Gray

Organizations

  • Office of Naval Research
  • Rensselaer Polytechnic Institute

Tags

Readers

  • Brain and Cognitive Science; Experimental Psychology; Cognitive Neuroscience
  • Military History / Militaries and War Studies
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • Space