Leading dynamics to good behavior

Abstract

In this note we report recent results on the problem of leading natural dynamics to good behavior in games that have both high-quality and low-quality equilibria. We show how a central agency can use a public-service advertising campaign to help "nudge" players' behavior towards a high-quality equilibrium, even if only a fraction of players pay attention. We also discuss results analyzing how well-motivated learning rules, when given additional global information about a game, can be used to effectively reach high-quality equilibria.

Document Details

Document Type
Pub Defense Publication
Publication Date
Jun 01, 2011
Source ID
10.1145/1998549.1998553

Entities

People

  • Maria Florina Balcan

Organizations

  • Air Force Office of Scientific Research
  • Division of Computing and Communication Foundations
  • Georgia Tech
  • Office of Naval Research

Tags

Fields of Study

  • Economics

Readers

  • Game Theory.
  • Naval Personnel Management
  • Systems Analysis and Design