Non-polynomial Galerkin projection on deforming meshes

Abstract

This paper extends Galerkin projection to a large class of non-polynomial functions typically encountered in graphics. We demonstrate the broad applicability of our approach by applying it to two strikingly different problems: fluid simulation and radiosity rendering, both using deforming meshes. Standard Galerkin projection cannot efficiently approximate these phenomena. Our approach, by contrast, enables the compact representation and approximation of these complex non-polynomial systems, including quotients and roots of polynomials. We rely on representing each function to be model-reduced as a composition of tensor products, matrix inversions, and matrix roots. Once a function has been represented in this form, it can be easily model-reduced, and its reduced form can be evaluated with time and memory costs dependent only on the dimension of the reduced space.

Document Details

Document Type
Pub Defense Publication
Publication Date
Jul 21, 2013
Source ID
10.1145/2461912.2462006

Entities

People

  • Adrien Treuille
  • Amos Yuen
  • Federico Perazzi
  • Martin Wicke
  • Matt Stanton
  • Srinivasa G. Narasimhan
  • Yu Sheng

Organizations

  • Adobe
  • Carnegie Mellon University
  • Division of Industrial Innovation & Partnerships
  • Division of Information and Intelligent Systems
  • Google
  • Intel Corporation
  • National Science Foundation
  • Office of Naval Research
  • Okawa Foundation for Information and Telecommunications
  • Qualcomm

Tags

Fields of Study

  • Mathematics

Readers

  • Calculus or Mathematical Analysis
  • Computer Vision.
  • Fault Tolerant Diagnosis of Black and White Balloon Isolation Tests Using ¥.

Technology Areas

  • Space