Skin microstructure deformation with displacement map convolution

Abstract

We present a technique for synthesizing the effects of skin microstructure deformation by anisotropically convolving a high-resolution displacement map to match normal distribution changes in measured skin samples. We use a 10-micron resolution scanning technique to measure several in vivo skin samples as they are stretched and compressed in different directions, quantifying how stretching smooths the skin and compression makes it rougher. We tabulate the resulting surface normal distributions, and show that convolving a neutral skin microstructure displacement map with blurring and sharpening filters can mimic normal distribution changes and microstructure deformations. We implement the spatially-varying displacement map filtering on the GPU to interactively render the effects of dynamic microgeometry on animated faces obtained from high-resolution facial scans.

Document Details

Document Type
Pub Defense Publication
Publication Date
Jul 27, 2015
Source ID
10.1145/2766894

Entities

People

  • Abhijeet Ghosh
  • Graham Fyffe
  • Hao Li
  • Jernej Barbič
  • Koki Nagano
  • Oleg Alexander
  • Paul Debevec

Organizations

  • Imperial College London
  • United States Army Research Laboratory
  • University of Southern California

Tags

Readers

  • Computer Vision.
  • Mechanical Engineering/Mechanics of Materials.
  • Toxicology/Environmental Toxicology