Maintenance in Single-Server Queues: A Game-Theoretic Approach

Abstract

We use antagonistic stochastic games and fluctuation analysis to examine a single-server queue with bulk input and secondary work during server's multiple vacations. When the buffer contents become exhausted the server leaves the system to perform some diagnostic service of a minimum ofLjobs clustered in packets of random sizes (event A). The server is not supposed to stay longer thanTunits of time (event B). The server returns to the system when A or B occurs, whichever comes first. On the other hand, he may not break service of a packet in a middle even if A or B occurs. Furthermore, the server waits for batches of customers to arrive if upon his return the queue is still empty. We obtain a compact and explicit form functional for the queueing process in equilibrium.

Document Details

Document Type
Pub Defense Publication
Publication Date
Jan 01, 2009
Source ID
10.1155/2009/857871

Entities

People

  • Jewgeni H. Dshalalow
  • Najeeb Al-matar

Organizations

  • Florida Institute of Technology
  • United States Army

Tags

Readers

  • Economics
  • Mathematical Modeling and Probability Theory.