Representation, learning, and planning algorithms for geometric task and motion planning

Abstract

We present a framework for learning to guide geometric task-and-motion planning (G-TAMP). G-TAMP is a subclass of task-and-motion planning in which the goal is to move multiple objects to target regions among movable obstacles. A standard graph search algorithm is not directly applicable, because G-TAMP problems involve hybrid search spaces and expensive action feasibility checks. To handle this, we introduce a novel planner that extends basic heuristic search with random sampling and a heuristic function that prioritizes feasibility checking on promising state–action pairs. The main drawback of such pure planners is that they lack the ability to learn from planning experience to improve their efficiency. We propose two learning algorithms to address this. The first is an algorithm for learning a rank function that guides the discrete task-level search, and the second is an algorithm for learning a sampler that guides the continuous motion-level search. We propose design principles for designing data-efficient algorithms for learning from planning experience and representations for effective generalization. We evaluate our framework in challenging G-TAMP problems, and show that we can improve both planning and data efficiency.

Document Details

Document Type
Pub Defense Publication
Publication Date
Sep 08, 2021
Source ID
10.1177/02783649211038280

Entities

People

  • Beomjoon Kim
  • Leslie Pack Kaelbling
  • Luke Shimanuki
  • Tomas Lozano-Pérez

Organizations

  • Air Force Office of Scientific Research
  • KAIST
  • Massachusetts Institute of Technology
  • National Science Foundation
  • Office of Naval Research

Tags

Fields of Study

  • Computer science

Readers

  • Applied Combinatorial Optimization and Logic Circuit Design.
  • Neural Network Machine Learning.
  • Systems Analysis and Design

Technology Areas

  • Space
  • Space - Spacecraft Maneuvers