3D for the people: multi-camera motion capture in the field with consumer-grade cameras and open source software

Abstract

Ecological, behavioral and biomechanical studies often need to quantify animal movement and behavior in three dimensions. In laboratory studies, a common tool to accomplish these measurements is the use of multiple, calibrated high-speed cameras. Until very recently, the complexity, weight and cost of such cameras have made their deployment in field situations risky; furthermore, such cameras are not affordable to many researchers. Here, we show how inexpensive, consumer-grade cameras can adequately accomplish these measurements both within the laboratory and in the field. Combined with our methods and open source software, the availability of inexpensive, portable and rugged cameras will open up new areas of biological study by providing precise 3D tracking and quantification of animal and human movement to researchers in a wide variety of field and laboratory contexts.

Document Details

Document Type
Pub Defense Publication
Publication Date
Jul 21, 2016
Source ID
10.1242/bio.018713

Entities

People

  • Brandon E Jackson
  • Dennis J. Evangelista
  • Dylan D. Ray
  • Tyson L. Hedrick

Organizations

  • Longwood University
  • National Science Foundation
  • Office of Naval Research
  • United States Naval Academy
  • University of North Carolina at Chapel Hill

Tags

Readers

  • Image Processing and Computer Vision.
  • Software Engineering.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.