Visual Processors Embedded for Real-Time Exploitation (VERTEX)*

Abstract

*Formerly titled Space, Time Adaptive Processing (STAP) BOY. (U)The Visual Processors Embedded for Real-Time Exploitation (VERTEX) program researched miniature, low-power, low-cost, teraflop-level signal processing solutions derived from commercial Graphics Processor Unit (GPU) hardware and software of the type currently used for fast geometry computations in hand-held electronic games like Nintendo’s GAME BOY (Registered Trademark). The VERTEX technology will transition to the Army.

Document Details

Document Type
Accomplishment
Publication Date
Oct 01, 2011
Source ID
2bf9031e310a0ff9990c58610dbf82d1

Tags

Readers

  • Computer Science/Computer Engineering/Data Science/Digital Signal Processing.
  • Computer Vision.
  • Software Engineering.

Technology Areas

  • Microelectronics
  • Space
  • Space - Spacecraft Maneuvers

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