Immersive Simulation
Abstract
Accelerate fielding of immersive training systems and capabilities inclusive of integrated hardware with virtual enhancements, modular systems and video capture within individual and collective tracking systems. Accelerate development of autonomous behavior capabilities through development of Opposing Force and Blue Force Behavior, Common SAF in Synthetic Environment, and enhancement of current software (Virtual Battlespace 2). These expenditures will improve 119 behaviors models, establish 50 new entities, 50 new visual models/year, 50 BLUEFOR Behaviors, improve Avatar capability and enhance interactions.
Document Details
- Document Type
- Accomplishment
- Publication Date
- Oct 01, 2015
- Source ID
- 3af6ceecc096cc4900cf7da37bea01d2