Gaming Technology in Support of Army Training

Abstract

The Games for Training (GFT) program will provide a commercial-off-the-shelf (COTS) product line of personal computer based gaming applications to train Soldiers in decision-making, team and individual tasks at different skill levels, using multiple mission scenarios. The program will leverage the commercial game industry to provide state of the art training solutions. The program will provide Army-wide licenses from the commercial market, or from Research and Development agencies, and the hardware required to operate the systems. The individual products will permit Soldiers and units to conduct training in a real-time, semi-immersive environment that will leverage Synthetic Environment Core (SE Core) capabilities and operate in the Live, Virtual and Constructive Integrated Training Environment (LVC-ITE). FY12 core funding of 1.429 million will integrate SE Core products and new commercial and government technology into the current gaming systems.

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Document Details

Document Type
Project
Publication Date
Oct 01, 2012
Source ID
577_0604780A_5_2040_PB_2012

Tags

Readers

  • Enterprise Information Systems Architecture and Joint Command Capability Interoperability Support.
  • Game Theory.
  • Military Leadership and Professional Education.

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