Immersive Simulation

Abstract

Accelerate fielding of immersive training systems and capabilities inclusive of integrated hardware with virtual enhancements, modular systems and video capture within individual and collective tracking systems. Accelerate development of autonomous behavior capabilities through development of Opposing Force and Blue Force Behavior, Common SAF in Synthetic Environment, and enhancement of current software (Virtual Battlespace 2). These expenditures will improve 119 behaviors models, establish 50 new entities, 50 new visual models/year, 50 BLUEFOR Behaviors, improve Avatar capability and enhance interactions.

Document Details

Document Type
Accomplishment
Publication Date
Oct 01, 2012
Source ID
5d078faada15e2061263836247f2657b

Tags

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Military Training and Readiness Simulation

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