Learning and Organizational Collaboration
Abstract
This project conducts applied research to measure, accelerate, and expand the cognitive skills necessary to improve Airmen training and mission performance. Research is conducted in three focus areas: immersive environments; continuous learning and aiding; and cognitive and behavioral modeling. The immersive environments effort creates live, virtual, and constructive (LVC) decision-making environments for use in developing revolutionary simulation technologies to increase training capabilities. Continuous learning and aiding enhances training effectiveness and efficiency by using learning theory to improve military training and mission performance. Cognitive and behavioral modeling creates realistic models and simulations of human behavior to advance the understanding of how people perform complex tasks.
Document Details
- Document Type
- Project
- Publication Date
- Oct 01, 2011
- Source ID
- 621123_0602202F_2_3600_PB_2011
Related Documents
- Root: Human Effectiveness Applied Research
- Child Accomplishment: MAJOR THRUST: Research enhances Distributed Mission Operations (DMO) and decision dominance environments; identifies requirements for aircrew training in live, immersive environments.
- Child Accomplishment: MAJOR THRUST: Continuous learning/aiding strategies to improve personnel selection, mission training, command/control, intel, surveillance, and reconnaissance (ISR), unmanned and cyber missions.
- Child Accomplishment: MAJOR THRUST: Cognitive/behavioral modeling explores application of cognitive science for performance improvement by enhancing training in mission-relevant environments (e.g. flight simulators).