Graphics and Animations
Abstract
Conduct basic research to identify new computational techniques in graphics for achieving real-time photo-realistic rendering of physical and synthetic environments for training and simulations. Research innovative methods for automatically generating animations and gestures for virtual humans based on what is being communicated. Research new technologies for scanning real people and rapidly generating virtual humans which look like these people significantly reducing the time, expense and effort required to develop virtual humans and virtual environments.
Document Details
- Document Type
- Accomplishment
- Publication Date
- Oct 01, 2017
- Source ID
- 6f184bde1bfbd4bc783382af2b5aaa9d