Bits to Behavior via Brains (B3)

Abstract

The Bits to Behavior via Brains (B3) program extends recent work indicating avatar activity in virtual worlds can result in measurable differences in real-world behavior on the part of users. One example of this observation is an increase in physical exercise undertaken by humans when their virtual avatar begins an exercise regimen. Understanding the neural mechanisms that govern the transfer of virtual behavior into actual behavior will enable optimization of virtual resources to train and educate soldiers, and could lead to therapeutic and preventative capabilities. B3 will examine how virtual world interactions influence neural mechanisms of learning (both one-shot and traditional) and executive function (especially judgment). This will be used to enable designers of virtual worlds to determine the methods and themes that will result in the most effective avatar-based virtual environment for military training and decision making.

Document Details

Document Type
Accomplishment
Publication Date
Oct 01, 2013
Source ID
97ff540e8737bbbce57e5f2168c264dc

Tags

Readers

  • Military Training and Readiness Simulation
  • Neuroscience
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

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