A GAME THEORY APPARATUS FOR PSYCHOLOGICAL RESEARCH

Abstract

This report describes an electrical apparatus designed to facilitate psychological research in games of strategy for game matrices no larger than 3 x 3. The description includes an operational procedure and an explanation of the circuitry with an accompanying photograph of the equipment and simplified schematic. The apparatus provides push-button selection of matrix columns by one subject and rows by his opponent who may be another subject or the experimenter. These selections determine numerical payoff values of varying desirability for the players. This conflict situation allows the psychologist to study various aspects of human behavior, such as strategy formation. (Author)

Document Details

Document Type
Technical Report
Publication Date
Jul 01, 1961
Accession Number
AD0265389

Entities

People

  • Noel F. Schwartz

Organizations

  • Air Force Research Laboratory

Tags

DTIC Thesaurus Topics

  • Education
  • Electric Contacts
  • Electric Switches
  • Electrical Equipment
  • Game Theory
  • Human Behavior
  • Military Tactics
  • Military Training
  • Photographic Materials
  • Photographs
  • Photography
  • Push Buttons
  • Recreation
  • Training

Fields of Study

  • Psychology

Readers

  • Computer Science/Computer Engineering/Data Science/Digital Signal Processing.
  • Economics
  • Theoretical Analysis.