NUMERICAL EXPERIMENTS WITH AN INFINITE ALGORITHM FOR SOLVING A MATRIX GAME

Abstract

This paper is concerned with an algorithm of von Neumann's for solving a matrix game. Numerical experiments are described which deal with some basic smoothing techniques designed to improve the algorithm by increasing its rate of convergence. Certain additional calculations are described which deal with the deletion of obvious dominance in the pay-off matrix as a possible aid in further increasing the rate of convergence. Some numerical comparisons are made between this algorithm and three others from the literature. In general, the performance of von Neumann's algorithm is quite inferior to other methods for solving matrix games: Dantzig's Simplex Method converges in fewer iterations and Brown's Fictitious Play requires a much simpler arithmetic process and fewer iterations for a similar convergence. (Author)

Document Details

Document Type
Technical Report
Publication Date
Dec 27, 1962
Accession Number
AD0292691

Entities

People

  • Martin Hershkowitz

Organizations

  • George Washington University

Tags

DTIC Thesaurus Topics

  • Algorithms
  • Arithmetic
  • Convergence
  • Iterations
  • Literature
  • Mathematics
  • Matrix Games
  • Simplex Method

Fields of Study

  • Mathematics

Readers

  • Game Theory.
  • Operations Research