SOLUTIONS OF DISCRETE, TWO-PERSON GAMES

Abstract

This paper proposes to investigate the structure of solutions of discrete, zero-sum, two-person games. For a finite game-matrix it is well known that a solution (i.e., a pair of frequency distributions describing the optimal mixed strategies of the two players) always exists. Moreover, the set of solutions is known to be a convex polyhedron, each of whose vertices corresponds to a submatrix with special properties. In Part I of the paper a fundamental relationship between the dimensions of the sets of optimal strategies is proven, and devote particular attention to the set of games whose solutions are unique. Part II solves the problem of constructing a game-matrix with a given solution. A number of examples and geometrical arguments are interspersed to illustrate the theory, and Part III describes the solutions of some matrices with special diagonal properties.

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Document Details

Document Type
Technical Report
Publication Date
Jan 14, 1949
Accession Number
AD0603812

Entities

People

  • H. F. Bohnenblust
  • Lloyd Shapley
  • S. Karlin

Organizations

  • RAND Corporation

Tags

Communities of Interest

  • Air Platforms

DTIC Thesaurus Topics

  • Boundaries
  • Center Of Gravity
  • Construction
  • Equations
  • Frequency
  • Gravity
  • Load Distribution
  • Mathematics
  • Personality
  • Perturbations
  • Standards
  • Symmetry
  • Universities

Fields of Study

  • Mathematics

Readers

  • Game Theory.
  • Graph Algorithms and Convex Optimization.
  • Theoretical Analysis.