THE USE OF WAR GAMES IN COMMAND AND CONTROL ANALYSIS

Abstract

An attempt to wed command and control operations to war games in order to understand the processes and problems of command and control is examined. It is concluded that this analysis of command and control provides a new use for war gaming studies. In it, the detailed, dynamic representation of the situation, complete with the fog of war and the human equation, are very important ingredients.

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Document Details

Document Type
Technical Report
Publication Date
Oct 01, 1961
Accession Number
AD0604491

Entities

People

  • Milton G. Weiner

Organizations

  • RAND Corporation

Tags

Communities of Interest

  • Air Platforms
  • C4I
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Air Force Operations
  • Air Strikes
  • Aircrafts
  • Command And Control
  • Corporations
  • Data Processing
  • Equations
  • Human Behavior
  • Military Commanders
  • Military Facilities
  • Military Operations
  • Personnel Management
  • Safety Equipment
  • Targets
  • Test And Evaluation
  • War Games

Readers

  • Adaptive Control and Estimation with Uncertainty in Dynamic Systems.
  • Database Systems and Applications
  • Military History of the United States in the 20th Century.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control