OPTIMAL PROCEDURE FOR AN N-STATE TESTING AND LEARNING PROCESS. II.

Abstract

The paper is a continuation of work on optimal strategies for presentation of items in an N-trial learning experiment. In AD-611 056 and AD-610 696 it was shown (under certain assumptions) that the following decision rule generated an optimal sequencing: in any trial present the item for which the probability of being in the learned state is least. In the present paper it is shown that this rule is optimal for a more general learning model than any considered earlier; the new model allows for the possibility that a subject may respond incorrectly to a test on an item, even though he 'knows' the item. (Author)

Document Details

Document Type
Technical Report
Publication Date
Oct 18, 1965
Accession Number
AD0623770

Entities

People

  • R. E. Dear
  • W. Karush

Organizations

  • System Development Corporation

Tags

Communities of Interest

  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Learning
  • Mathematics
  • Probability

Readers

  • Brain and Cognitive Science; Experimental Psychology; Cognitive Neuroscience
  • Game Theory.
  • Statistical inference.