A NEW TASK ENVIRONMENT FOR GAKU TEAMED WITH A MAN.

Abstract

An experimental environment designed for man/machine problem-solving is described. Criteria for an adequate experimental task environment are that it contain problematic features like those of the real world, that it be formalizable and controllable, and that it contain elements that are both familiar and unfamiliar to most adult humans. The experimental environment devised to meet these criteria is a four-dimensional four-in-a-row game called 'Shimoku.' The game contains scoring elements similar to poker, and moves are made by sliding or exchanging counters on the playing spaces of the 16 planes of the hypercube. It is anticipated that this environment will provide sufficient complexity and variability to serve as a vehicle for testing the Gaku program system and studying the behavior of man and machine when they function as an interacting problem-solving team. (Author)

Document Details

Document Type
Technical Report
Publication Date
May 27, 1966
Accession Number
AD0636480

Entities

People

  • Aiko Hormann

Organizations

  • System Development Corporation

Tags

Communities of Interest

  • Air Platforms

DTIC Thesaurus Topics

  • Environment
  • Four Dimensional

Readers

  • Game Theory.
  • Systems Analysis and Design
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • Space