CENTRAL NUCLEAR WAR GAMES.

Abstract

A simplified central nuclear war game called STROP is discussed. This is an aggregated model of the nuclear exchange coded for an IBM 7040-44. It involves one kind of missile, one kind of bomber, bomber area defenses, bomber local defenses, and antiballistic missiles. All other targets are lumped into a single class of value targets. Strategic choice is limited to the allocation of missiles and bombers to the various kinds of targets. Timing factors, such as warning time and rate of fire, and retargeting capabilities are input parameters. STROP is designed to fit into a family of models, specifically, a hierarchy consisting of an intermediate level and a highly detailed simulation of the nuclear exchange. The results of the more aggregated routines can be fed as partial inputs into the more detailed routines. Thus it is possible to check the reasonableness of STROP outcomes by comparison with the more extensive models.

Document Details

Document Type
Technical Report
Publication Date
Sep 01, 1966
Accession Number
AD0638497

Entities

People

  • N. C. Dalkey

Organizations

  • RAND Corporation

Tags

Communities of Interest

  • Air Platforms

DTIC Thesaurus Topics

  • Anti-Ballistic Missiles
  • Applied Mathematics
  • Area Defense
  • Firing Rate
  • Game Theory
  • Hierarchies
  • Interdisciplinary Science
  • Mathematics
  • Operations Research
  • Retargeting
  • Simulations
  • Targets
  • War Games

Readers

  • Aerospace Engineering
  • Computational Modeling and Simulation
  • Strategic Security Studies