GENERATING RANDOM INFORMATION FOR EXPERIMENTAL DECISION PROBLEMS.

Abstract

The study reports on various methods which have been used to generate information through random processes which, to some degree, simulate randomness and inconsistency of actual combat information. Where appropriate, lines of future development are suggested which would lead to valuable additions to this growing body of technique. Two processes are described. The first deals with generating information about the probable structure of enemy forces; the second deals with location of a probable attack by enemy forces. Rationales and statistical techniques are discussed. In two separate studies of decision making, sequences of data generated by these processes were successfully incorporated. Results reported suggest the feasibility and utility of model development for simulation research on man-machine systems. (Author)

Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1966
Accession Number
AD0641327

Entities

People

  • Robert F. Boldt

Tags

Communities of Interest

  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Human-Machine Systems
  • Interdisciplinary Science
  • Sequences
  • Simulations

Readers

  • Strategic Security Studies
  • Systems Analysis and Design
  • Theoretical Analysis.