USE OF FLUORESCENT MATERIALS AND ULTRAVIOLET LIGHTING TO CONTROL VISUAL SIMULATION MODEL LIGHTING FOR TELEVISION IMAGE PICKUP.

Abstract

Lighting the models used in visual simulation often entails many problems. For a monochrome television system of image display, proper contrast depends upon lighting the model, the color hues of the model, the reflectance and shading, and the spectral response of the television camera. In the test reported, an attempt was made to control image contrasts by controlling the spectral range of the reflected image through use of fluorescent coatings and ultraviolet light. Also, filters were used for controlling extraneous reflections. The efficiency of conventional lighting and reflecting material is compared with that of ultraviolet lighting and fluorescent material. Fluorescence for simulation models offers the greatest advantages for applications that have a limited area of interest, such as in vehicle simulation; there is little advantage when applied to large areas, such as those of terrain models. (Author)

Document Details

Document Type
Technical Report
Publication Date
Feb 01, 1967
Accession Number
AD0652838

Entities

People

  • Richard J. Heintzman

Tags

DTIC Thesaurus Topics

  • Advanced Materials
  • Cameras
  • Contrast
  • Efficiency
  • Engineered Materials
  • Fluorescence
  • Materials
  • Models
  • Plasmonic Materials
  • Reflectance
  • Reflection
  • Simulations
  • Television Cameras
  • Television Systems
  • Terrain Models

Readers

  • Computer Vision.
  • Theoretical Analysis.
  • Vision Science/Vision Psychology/Cognitive Neuroscience.