PROBLEMS IN DEPTH PERCEPTION: A METHOD OF SIMULATING OBJECTS MOVING IN DEPTH,

Abstract

Equations were developed for the simulation on a screen of the movement of an object or surface toward or away from an observer by the movement of a positive photographic transparency of the object or surface away or toward a point source. The general case was developed for simulating objects in which the distance of the observer from the screen was constant but not necessarily equal to the distance of the point source from the screen. Equations were developed relating the dimensions of the rigid transparency to those of the rigid simulated object. These equations, under a wide variety of conditions, permit the simulation of surfaces or objects moving in depth at any designated linear speed or acceleration with respect to the observer. (Author)

Document Details

Document Type
Technical Report
Publication Date
Dec 01, 1965
Accession Number
AD0660171

Entities

People

  • Henry W. Mertens
  • Walter C. Gogel

Tags

DTIC Thesaurus Topics

  • Equations
  • Observers
  • Perception
  • Photographic Materials
  • Photography
  • Simulations
  • Transparencies

Readers

  • Finite Element Method (FEM) for solving Partial Differential Equations (PDEs)
  • Vision Science/Vision Psychology/Cognitive Neuroscience.