THE SHELTER MANAGEMENT CONTINGENCY GAME: I. DEVELOPMENT AND INITIAL EVALUATION OF A TRAINING VERSION.

Abstract

The purpose of the work was the further development of a Shelter Management Contingency Game. The goal was to demonstrate the feasibility of the game as a training device, and so the main emphasis in the work consisted of the production and testing of a version of the game which could be used in shelter management training courses. The game, as developed, can be played by the individual student without the necessity of supervision by the instructor. Record-keeping procedures were established so that the student's play can be reviewed and critiqued by the instructor upon conclusion of the game. The game was tested by members of the American Institutes for Research (AIR) research staff, and the results of these test plays are reported. In addition, copies of the game were sent to Office of Civil Defense field training personnel for review and comment. In general, the game appears to hold promise as a useful training device. Directions for further development of the game, particularly as a research tool, were discussed. (Author)

Document Details

Document Type
Technical Report
Publication Date
Apr 01, 1967
Accession Number
AD0661314

Entities

People

  • Emil Bend
  • Frank B. Jeffreys
  • John F. Hale

Organizations

  • American Institutes for Research

Tags

DTIC Thesaurus Topics

  • Civil Defense
  • Instructors
  • Management Personnel
  • Management Training
  • Personnel Management
  • Students
  • Supervision
  • Trainees
  • Training
  • Training Devices
  • Training Management

Readers

  • Instructional Design and Training Evaluation.
  • Military Training and Readiness Simulation
  • Nuclear Civil Defense.