TABLES OF VALUES AND SHOOTING TIMES IN NOISY DUELS.

Abstract

A noisy duel is a zero-sum, two-person game with the following structure: Each player has bullets which he can fire at any times in (0, 1). If Player i fires at time t, he hits with probability P sub i(t). The functions P sub i are continuous and nondecreasing with P sub i(0) = 0 and P sub i(1) = 1. The number of bullets each player possesses at any time and the functions P sub i are known to both. The payoff is 1 to the sole survivor, otherwise 0. This paper reviews the authors' earlier work on the existence of values and the structure of epsilon-good strategies. Tables of values and shooting times for noisy duels are presented, which, in some cases, can be used to trace the play of the game. An additional table illustrates how large an arsenal is necessary to overcome the effects of an opponent's superior accuracy. (Author)

Document Details

Document Type
Technical Report
Publication Date
Feb 01, 1968
Accession Number
AD0668388

Entities

People

  • George S. Kimeldorf
  • Martin Fox

Organizations

  • University of Wisconsin–Madison

Tags

DTIC Thesaurus Topics

  • Accuracy
  • Probability

Readers

  • Game Theory.
  • Mathematical Modeling and Probability Theory.
  • ballistics.