COMPUTER SIMULATION OF SHALLOW-WATER MARINE SEDIMENTATION.

Abstract

Four computer simulation models are discussed. (1) A stochastic delta model employing a constrained random walk technique was found to be unsatisfactory. (2) A deterministic delta model employing a jet velocity field produces a 'delta' narrow in plan view and sloping away from the source at angles less than 1 degree. Incorporation of a feedback regulator permits a 'mouth bar' and 'subaqueous levees' to build. (3) A 'beach' model incorporating wave refraction and turbulent diffusion of sediment is outlined. (4) A simple sedimentary basin model permits experimentation with sedimentation and subsidence rates and dispersal of sediment by wave action. A computerized bibliography on systems and simulation techniques relevant to geology has been set up, and now contains about 500 literature citations, each with keywords. Retrieval on the basis of selection criteria (keywords, title words, author and date) can be carried out using programs developed by the SPIRES system at Stanford. The framework for a general synthesis of simulation techniques as applied to geology, and sedimentation in particular, is laid out. (Author)

Document Details

Document Type
Technical Report
Publication Date
Jul 01, 1968
Accession Number
AD0672590

Entities

People

  • Graeme Bonham-carter
  • John W. Harbaugh

Organizations

  • Stanford University

Tags

DTIC Thesaurus Topics

  • Bibliographies
  • Computer Simulations
  • Computers
  • Diffusion
  • Feedback
  • Literature
  • Random Walk
  • Refraction
  • Regulators
  • Sedimentation
  • Sediments
  • Shallow Water
  • Simulations
  • Stratified Fluids
  • Turbulent Diffusion

Readers

  • Coastal Oceanography
  • Coastal and Marine Engineering/Sediment Transport/Hydraulic Engineering
  • Computational Modeling and Simulation