COMPUTER RECOGNITION OF THREE-DIMENSIONAL OBJECTS IN A VISUAL SCENE.

Abstract

Methods are presented: (1) to partition or decompose a visual scene into the bodies forming it; (2) to position these bodies in three-dimensional space, by combining two scenes that make a stereoscopic pair; (3) to find the regions or zones of a visual scene that belong to its background; (4) to carry out the isolation of objects in (1) when the input has inaccuracies. Running computer programs implement the methods, and many examples illustrate their behavior. The input is a two-dimensional line-drawing of the scene, assumed to contain three-dimensional bodies possessing flat faces (polyhedra); some of them may be partially occluded. Suggestions are made for extending the work to curved objects. Some comparisons are made with human visual perception. The main conclusion is that it is possible to sseparate a picture or scene into the constituent objects exclusively in basis of monocular geometric properties (in basis of pure form); in fact, successful methods are shown. (Author)

Document Details

Document Type
Technical Report
Publication Date
Dec 01, 1968
Accession Number
AD0692200

Entities

People

  • Adolfo Guzman-arenas

Organizations

  • Massachusetts Institute of Technology

Tags

DTIC Thesaurus Topics

  • Computer Programs
  • Computers
  • Geometry
  • Mathematics
  • Mental Processes
  • Perception
  • Physical Properties
  • Recognition
  • Three Dimensional
  • Two Dimensional
  • Visual Perception

Readers

  • Computer Vision.
  • Theoretical Analysis.

Technology Areas

  • Space
  • Space - Space Objects