CONCEPT FORMULATION AS A BASIS FOR PATTERN RECOGNITION,

Abstract

The problem of designing computer programs which will approach human capabilities in pattern recognition is discussed. The fact that human beings are very good at recognizing patterns which are highly structured and very bad at recognizing patterns which are not is contrasted with the fact that the performance of computer systems is almost independent of the amount of structure in the patterns. It is then suggested that those visual concepts are developed by human beings which are useful for solving the structured pattern recognition problem. To gain insight into the way these visual concepts may be programmed, a simple game playing environment is proposed in which the winning patterns may be changed. A program will then be written which will perform as nearly as possible the way humans do -- well for structured patterns and badly for unstructured ones. A computer program to implement this game has been written and is briefly discussed, but the main purpose of this paper is to point out directions for research which may prove fruitful in solving some of the many difficult problems in pattern recognition. (Author)

Document Details

Document Type
Technical Report
Publication Date
Jan 01, 1969
Accession Number
AD0697973

Entities

People

  • Robert W. Snelsire

Organizations

  • Clemson University

Tags

DTIC Thesaurus Topics

  • Computer Programs
  • Computers
  • Environment
  • Pattern Recognition
  • Recognition

Fields of Study

  • Computer science

Readers

  • Neural Network Machine Learning.
  • Systems Analysis and Design
  • Theoretical Analysis.

Technology Areas

  • AI & ML
  • AI & ML - Machine Learning Algorithms