SOME BOUNDED PURSUIT GAMES WITH SIMPLE MOTION: I. CURVES.
Abstract
A pursuer P and an evader E move in the plane with continuous motion P with velocity 1 and E with velocity W = or > 1. Let E be confined to a curve. Suppose that P tries to get as close as possible to E while E tries to keep P as far away as possible, the payoff from P to E being the smallest distance between P and E during the interval of play. This report solves the case where E is confined to a curve of constant curvature (e.g., straight lines and circles). Extensions are probably available for other curves and the results obtained here may help shed light on bounded pursuit games in general. (Author)
Document Details
- Document Type
- Technical Report
- Publication Date
- Jan 05, 1970
- Accession Number
- AD0701307
Entities
People
- James Flynn
Organizations
- Stanford University