THE COMPUTER REPRESENTATION OF SIMPLY DESCRIBED SCENES,

Abstract

The paper describes the computer representation of scenes consisting of a number of simple three-dimensional objects. One method of representing such scenes is a space oriented representation where information about a region of space is accessed by its coordinates. Another approach is to access the information by object, where, by giving the object name, its description and position are returned. As the description of an object is lengthy, it is desirable to group similar objects. Groups of similar objects can be represented in terms of a common part and a number of individual parts. If it is necessary to simulate moving an object then only the individual information need be saved. (Author)

Document Details

Document Type
Technical Report
Publication Date
Oct 01, 1969
Accession Number
AD0708072

Entities

People

  • Gil Falk
  • Jerome Feldman
  • Richard Paul

Organizations

  • Stanford University

Tags

DTIC Thesaurus Topics

  • Applied Computer Science
  • Artificial Intelligence
  • Computer Science
  • Computers
  • Computing Devices
  • Geometry
  • Three Dimensional

Fields of Study

  • Computer science

Readers

  • Sensor Fusion and Tracking Systems.
  • Theoretical Analysis.

Technology Areas

  • Space
  • Space - Space Objects