A Computational Method for Nonlinear Differential Games,

Abstract

A computational method is developed for application to a general class of nonlinear differential games. The method allows examination of games with nonlinear dynamics nonlinear payoff functions, equality and inequality constraints on both the state and the controls. It represents an extension of discrete dynamic programming to differential games. Three features are incorporated to reduce computer requirements. These are: Use of a predetermined number of discrete states; Dynamic bounding of the reachable states; Successive refinement of the solution through dynamic reduction of the state space. Several differential games related to target defense are examined. The method is shown to reduce the computer time and storage requirements significantly compared to standard dynamic programming. However, problems with dimension greater than four are still extremely time consuming on current computers. (Author)

Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1971
Accession Number
AD0728331

Entities

People

  • Kyle Nolan Vaught

Organizations

  • University of California, Los Angeles

Tags

DTIC Thesaurus Topics

  • Computational Science
  • Computer Programming
  • Computers
  • Dynamic Programming
  • Dynamics
  • Inequalities
  • Mathematics
  • Nonlinear Dynamics
  • Physics
  • Standards

Readers

  • Finite Element Method (FEM) for solving Partial Differential Equations (PDEs)
  • Operations Research

Technology Areas

  • Space
  • Space - Spacecraft Maneuvers