An Algorithm for the Solution of Concave-Convex Games

Abstract

The thesis discusses the solution of concave-convex games. An algorithm is developed, a computer program written and applied to an anti- submarine warfare force allocation problem as an illustration. Techniques for handling concave-convex problems in high dimensions are included.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Sep 01, 1971
Accession Number
AD0735309

Entities

People

  • Lee F. Gunn
  • Peter Tocha

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Ground and Sea Platforms
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Algorithms
  • Antisubmarine Warfare
  • Classification
  • Computations
  • Computer Programming
  • Computer Programs
  • Computers
  • Direction Finding
  • Game Theory
  • Mathematics
  • Matrix Games
  • Operating Systems
  • Operations Research
  • Plastic Explosives
  • Submarine Warfare
  • Submarines
  • Warfare

Readers

  • Finite Element Method (FEM) for solving Partial Differential Equations (PDEs)
  • Game Theory.
  • Naval Engineering and Maritime Security