Gomoku.
Abstract
The GOMOKU game playing system was designed to provide a challenge to students taking an introductory course in programming. The challenge is to write a program in their newly learned BASIC language which will make a move in a Japanese game called GOMOKU. It is felt that the experience gained by the student in designing and debugging a program in this atmosphere is better for teaching purposes than assigned programming tasks. The student plays his program against another program whose level of difficulty can be controlled by the student. Thus the task is not bounded by a single opponent nor discouraging because of lack of success at any level. (Author)
Document Details
- Document Type
- Technical Report
- Publication Date
- Dec 01, 1971
- Accession Number
- AD0737115
Entities
People
- Richard H. Case
Organizations
- University of Hawaiʻi System