Interpersonal Dynamics in a Simulated Prison

Abstract

Interpersonal dynamics in a prison environment were studied experimentally by designing a functional simulation of a prison in which subjects role-played prisoners and guards for an extended period of time. To assess the power of the social forces on the emergent behavior in this situation, alternative explanations in terms of pre-existing dispositions were eliminated through subject selection. Many of the subjects ceased distinguishing between prison role and their prior self-identities. When this occurred, a sample of normal, healthy American college students fractionated into a group of prison guards who seemed to derive pleasure from insulting, threatening, humiliating, and dehumanizing their peers--those who by chance selection had been assigned to the 'prisoner' role. The typical prisoner syndrome was one of passivity, dependency depression, helplessness, and self- deprecation.

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Document Details

Document Type
Technical Report
Publication Date
Oct 01, 1972
Accession Number
AD0751041

Entities

People

  • Craig Haney
  • Curtis Banks
  • Philip Zimbardo

Organizations

  • Stanford University

Tags

Communities of Interest

  • Biomedical
  • Energy and Power Technologies

DTIC Thesaurus Topics

  • Correctional Facilities
  • Data Analysis
  • Human Behavior
  • Law
  • New York
  • Observers
  • Personality
  • Prisons
  • Psychological Phenomena And Processes
  • Psychological Tests
  • Psychology
  • Questionnaires
  • Social Psychology
  • Societies
  • Students
  • United States
  • Video Recording

Fields of Study

  • Psychology

Readers

  • Criminal Law
  • Educational Psychology
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.