Toward the Definition of Escape and Capture Regions for a Two Aircraft Pursuit-Evasion Game

Abstract

The motivation for the thesis originates in research currently being conducted at the USAF Armament Laboratory, Eglin AFB, Florida. These studies concern the performance of an F4-E aircraft in air-to-air combat; the weapon system considered is an infra-red, heat-seeking missile. The studies fall into two categories: (a) Definition of those regions in the vicinity of a target aircraft which the attacker must penetrate in order to attain a probability of killing his opponent greater than zero; definition of optimal strategies for the attacker to intercept and penetrate the high probability of kill P sub K regions. In all cases, the target aircraft is considered as passive and unaware of attack. This paper makes the logical extension to the above research, and attempts to develop a method by which the capability of the attacker may be defined against an intelligent and evasive target. (Modified author abstract)

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 1973
Accession Number
AD0770281

Entities

People

  • P. H. Cawdery

Organizations

  • Air Force Institute of Technology

Tags

Communities of Interest

  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Aircraft Models
  • Aircrafts
  • Altitude
  • Coefficients
  • Engineering
  • Equations
  • Equations Of Motion
  • Equations Of State
  • Flight
  • Game Theory
  • Three Dimensional
  • Two Dimensional
  • United States
  • Universities
  • Weapon Systems
  • Weapons

Readers

  • Game Theory.
  • Missile Defense Systems.
  • Systems Analysis and Design