Design of Computer Systems Simulation Experiments.
Abstract
The application of digital computers to simulate large discrete systems can be severely limited by time and cost considerations when the level of detail attempted is very small. For feasibility in actual simulation execution time, many systems are necessarily modeled at higher, less detailed levels in order to reduce the time parameter range and to keep the amount of simulation event processing low. Such an approach keep the amount of simulation event processing low. Such an approach frequently leads to results that are invalid or of little practical use to systems designers. An approach to modeling various levels of details automatically within a single computer run is described. The feasibility of integrating two or more levels by describing sub-models within each level as separate procedures, only to be called from procedures at the next higher level, is investigated. (Modified author abstract)
Document Details
- Document Type
- Technical Report
- Publication Date
- Sep 01, 1973
- Accession Number
- AD0772932
Entities
People
- Alan G. Merten
- Toby J. Teorey
Organizations
- University of Michigan