A Computational Model of Skill Acquisition.

Abstract

The report confronts the nature of the process of learning an intellectual skill, the ability to solve problems efficiently in a particular domain of discourse. The investigation is synthetic; a computational performance model, HACKER, is displayed. HACKER is a computer problem-solving system whose performance inproves with practice. HACKER maintains performance knowledge as a library of procedures indexed by descriptions of the problem types for which the procedures are appropriate. When applied to a problem, HACKER tries to use a procedure from this 'Answer Library'. If no procedure is found to be applicable, HACKER writes one using more general knowledge of the problem domain and of programming techniques. This new program may be generalized and added to the Answer Library. (Modified author abstract)

Document Details

Document Type
Technical Report
Publication Date
Aug 01, 1973
Accession Number
AD0773472

Entities

People

  • Gerald Jay Sussman

Organizations

  • Massachusetts Institute of Technology

Tags

Communities of Interest

  • Cyber

DTIC Thesaurus Topics

  • Abstracts
  • Acquisition
  • Computer Programming
  • Computers
  • Computing Devices
  • Computing-Related Activities
  • Learning

Readers

  • Artificial Intelligence
  • Computer Science.
  • Irregular Warfare and Special Operations Cyberspace Operations against Adversarial Threats.