The Analysis of Tactics and System Capability in Aerial Dogfight Game Models.

Abstract

The main problem of interest in the report is the quantification of 'air superiority' of an aircraft weapons system when employed against adversary systems. The approach uses game models of aerial duels and relies upon computational procedures that provide a decomposition of the space of game initial conditions into sets of unilateral capture capability for each of the players, and further outlines the draw and sacrifice sets in accordance with the players' individual preferences for game outcomes. These procedures also develop the strategy or feedback control (in terms of the observable state) that attains the decomposition. Three game models are considered in the report. (Modified author abstract)

Document Details

Document Type
Technical Report
Publication Date
May 01, 1974
Accession Number
AD0781199

Entities

People

  • Arthur Kaercher
  • Gilbert Carpenter
  • Michael Falco

Organizations

  • Grumman

Tags

Communities of Interest

  • Weapons Technologies

DTIC Thesaurus Topics

  • Abstracts
  • Air Power
  • Aircrafts
  • Decomposition
  • Feedback
  • Military Aircraft
  • Vehicles

Readers

  • Game Theory.
  • Mathematical Modeling and Probability Theory.
  • Systems Analysis and Design

Technology Areas

  • Space
  • Space - Spacecraft Maneuvers