The Analysis of Tactics and System Capability in Aerial Dogfight Game Models.
Abstract
The main problem of interest in the report is the quantification of 'air superiority' of an aircraft weapons system when employed against adversary systems. The approach uses game models of aerial duels and relies upon computational procedures that provide a decomposition of the space of game initial conditions into sets of unilateral capture capability for each of the players, and further outlines the draw and sacrifice sets in accordance with the players' individual preferences for game outcomes. These procedures also develop the strategy or feedback control (in terms of the observable state) that attains the decomposition. Three game models are considered in the report. (Modified author abstract)
Document Details
- Document Type
- Technical Report
- Publication Date
- May 01, 1974
- Accession Number
- AD0781199
Entities
People
- Arthur Kaercher
- Gilbert Carpenter
- Michael Falco
Organizations
- Grumman