Game Theoretic Models for a Limited, Tactical Warfare Engagement.
Abstract
Three finite, two-person, zero-sum games involving no reconnaissance, one-sided reconnaissance and two-sided reconnaissance are presented as a game hierarchy. The games are tied to operational military concepts by extending normal utility theory to a 'military worth' function. Operational information is then derived from the game hierarchy. (Author)
Document Details
- Document Type
- Technical Report
- Publication Date
- Jun 01, 1969
- Accession Number
- AD0853246
Entities
People
- Roy B. Hempley
Organizations
- Air Force Institute of Technology