On the Digital Computer Simulation of a Tactical Game.
Abstract
This report describes a game between two players P and S. P is a penetrator who has to cross a line AB of restricted length, patrolled by a searcher S. S obtains accurate information about the position of P at either random or regular intervals or continuously, and on the basis of this information attempts to place himself on AB in such a manner as to maximize his chance of intercepting P. P, on the other hand, is unaware of the location of AB, though he can be assumed to realize that a barrier threatens the achievement of his objective, and to manoeuvre in such a way as to minimize his chance of being intercepted.
Document Details
- Document Type
- Technical Report
- Publication Date
- Dec 01, 1964
- Accession Number
- AD0863321
Entities
People
- B. W. Conolly
Organizations
- SACLANT ASW Research Centre