Evolving and Controlling Perimeter, Rendezvous, and Foraging Behaviors in a Computation-Free Robot Swarm
Abstract
Designing and controlling simple collective robot behaviors often requires complex range and bearing sensors and peer-to-peer communication strategies. Recent work studying swarms robots that have no computational power has shown that complex behaviors such as aggregation and clustering items can be produced from extremely simple control policies and sensing capability. We extend previous work on computation-free swarm behaviors and show that it is possible to evolve simple control policies to form a perimeter around a target, rendezvous to a specific location, and perform foraging. We also demonstrate that simple manipulations of the environment provide a form of stigmergic control, whereby these collective behavior can be controlled. The robustness and expressiveness of these behaviors, combined with the simple requirements for control and sensing, demonstrate the feasibility of implementing swarm behaviors at small scales or in extreme environments.
Document Details
- Document Type
- Technical Report
- Publication Date
- Apr 01, 2016
- Accession Number
- AD1008854
Entities
People
- Daniel S. Brown
- Matthew S. Johnson
Organizations
- Rome Laboratory