Assessing Consequential Scenarios in a Complex Operational Environment Using Agent Based Simulation
Abstract
In an operational environment characterized by interactive complexity, emergence, and near constant change, this report examines whether agent-based or game-theoretic capability can improve the military decision-making process by providing additional rigor, speed, or flexibility during tactical US Army wargaming. The report considers methodologies to improve analysis of the human domain, identifies frameworks for modeling such a capability, and compares them against current Army wargaming practices. The report is composed of 5 sections: State of Wargaming, Agent-Based Modeling in Tactical Wargaming, Modeling Human Computer Decision-Making, Existing Research and Applied Development of Agent-Based Modeling, and Plan for Research Development, Technology, and Training. The report concludes with a recommended technology and research path for the Army.
Document Details
- Document Type
- Technical Report
- Publication Date
- Mar 16, 2017
- Accession Number
- AD1030073
Entities
People
- Alex Pappachen James
- Bill Hedges
- Bob Sensenig
- Dan Tuttle
- John Pierowicz
- Mike Moskal
- Timothy Hanratty
Organizations
- United States Army Research Laboratory