Skill Transfer and Virtual Training for IND Response Decision-Making: Models for Government-Industry Collaboration for the Development of Game-Based Training Tools

Abstract

In this document, we describe seven programmatic structures that can be leveraged to create game-based training materials. We describethe tradeoffs of the different development approaches, with the goal of helping agencies interested in serious games select an appropriatemodel for collaborating with partners. With an understanding of the possible collaboration models, we believe that agencies will be able to explore the use of game-based training with modest budgets and with a tolerable level of project risk.

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Document Details

Document Type
Technical Report
Publication Date
Apr 01, 2016
Accession Number
AD1033674

Entities

People

  • A. S. Norige
  • C. E. Rose
  • J. Mccarthy
  • Kai-Chi Chang
  • P. Dipastina
  • R. M. Seater

Organizations

  • MIT Lincoln Laboratory

Tags

Communities of Interest

  • Biomedical
  • Counter WMD

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Business Administration
  • Cognitive Science
  • Department Of Homeland Security
  • Education
  • Emergency Response
  • Employment
  • First Responders
  • Intellectual Property
  • Management Personnel
  • Materials
  • Personality
  • Psychology
  • Software Development
  • Students
  • Teamwork
  • Training

Readers

  • Defense Technology Research and Development.
  • Military Training and Readiness Simulation