Enterprise Terrain Data Standards for Joint Training

Abstract

The paper investigates one aspect of the larger problem set for simulation interoperability- the cooperative establishment of a joint training standard or specification for the encoding, storage, access, and modification of a representation of the natural and man-made terrain for virtual and constructive simulation applications. Terrain database construction remains a time-consuming, manpower-intensive process. The wide variety of storage and (often proprietary) runtime formats makes it difficult to transfer terrain data between simulations, increases support costs, and limits reuse. Capabilities utilizing proprietary specifications arc prone to being "locked in" to a specific technology and/or vendor. There is a lack of an easily accessible storage capability that includes metadata and validation data for each product and incorporates safeguards necessary for the protection of classified data to enable discovery and reuse by other users with similar requirements. The paper summarizes Technical Standards for Terrain Data Sub-Working Group findings on these issues and provides near-, mid-, and long-term recommendations for stakeholder consideration.

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Document Details

Document Type
Technical Report
Publication Date
Oct 03, 2017
Accession Number
AD1040231

Entities

People

  • Samuel D. Chambers
  • Scott E. Callaway

Tags

Communities of Interest

  • C4I
  • Counter WMD
  • Sensors
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Application Software
  • Coding
  • Computers
  • Data Storage Systems
  • Geographic Information Systems
  • Geospatial Intelligence
  • Information Systems
  • Seabed
  • Simulations
  • Specifications
  • Standards
  • Technical Standards
  • Three Dimensional
  • Training
  • United States Special Operations Command
  • World Geodetic System

Readers

  • Computational Modeling and Simulation
  • Software Engineering.
  • Systems Analysis and Design