A General Instance-Based Learning Framework for Studying Intuitive Decision-Making in a Cognitive Architecture (Open Access, Publisher's Version)

Abstract

Cognitive architectures (e.g., ACT-R) have not traditionally been used to understand intuitive decision-making; instead, models tend to be designed with the intuitions of their modelers already hardcoded in the decision process. This is due in part to a fuzzy boundary between automatic and deliberative processes within the architecture. We argue that instance-based learning satisfies the conditions for intuitive decision-making described in Kahneman and Klein (2009), separates automatic from deliberative processes, and provides a general mechanism for the study of intuitive decision-making. To better understand the role of the environment in decision-making, we describe biases as arising from three sources: the mechanisms and limitations of the human cognitive architecture, the information structure in the task environment, and the use of heuristics and strategies to adapt performance to the dual constraints of cognition and environment. A unified decision-making model performing multiple complex reasoning tasks is described according to this framework.

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Document Details

Document Type
Technical Report
Publication Date
Jun 19, 2014
Accession Number
AD1043840

Entities

People

  • Christian Lebiere
  • James Staszewski
  • John R. Anderson
  • Robert Thomson

Organizations

  • Carnegie Mellon University

Tags

Communities of Interest

  • Autonomy
  • Biomedical
  • Human Systems

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Artificial Intelligence Software
  • Bayesian Networks
  • Cognition
  • Cognitive Science
  • Cognitive Systems Engineering
  • Computational Science
  • Computer Programs
  • Computers
  • Information Processing
  • Machine Learning
  • New York
  • Probability
  • Probability Distributions
  • Psychology
  • Reasoning
  • Thinking

Fields of Study

  • Computer science

Readers

  • Artificial Intelligence
  • Software Engineering.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.