Modeling Environmental Impacts on Cognitive Performance for Artificially Intelligent Entities

Abstract

The Marine Corps utilizes virtual simulations as a training tool for ground combat operations. Currently, the artificial intelligence of simulation entities does not exhibit appropriate performance degradation due to environmental conditions, such as heat and humidity. To address these gaps, this thesis reviews existing approaches to modeling the influence of environmental factors, specifically heat and humidity, on human performance in vigilance and attention tasks. We present a novel agent behavior model that incorporates a modified A* search pathfinding algorithm based on empirical evidence of human information processing under the specified environmental conditions. Next, an implementation of the agent behavior model is presented in a military-relevant virtual game environment. We then outline a quantitative approach to test the agent behavior model within the virtual environment. Results show that our human information processingbased agent behavior model demonstrates plausible agent performance degradation in hot, humid temperature environments when compared to paths around the danger area in mild temperature environments. The results of this research provide an approach for implementing an agent behavior model that accounts for environmental impacts on cognitive performance. We recommend future work to validate the model in a human subjects experiment to facilitate improving the realism of simulation training.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2017
Accession Number
AD1046680

Entities

People

  • Pierce C. Guthrie

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Biomedical
  • C4I
  • Counter IED
  • Human Systems

DTIC Thesaurus Topics

  • Applied Computer Science
  • Artificial Intelligence
  • Cognition
  • Cognitive Systems Engineering
  • Combat Simulations
  • Computational Science
  • Computer Programming
  • Computer Programs
  • Computers
  • Experimental Design
  • Human Factors Engineering
  • Information Processing
  • Information Science
  • Motor Skills
  • Psychology
  • Situational Awareness
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Computational Modeling and Simulation
  • Instructional Design and Training Evaluation.
  • Thermal Physics or Thermal Science.

Technology Areas

  • AI & ML
  • AI & ML - Bayesian Inference