Enhancing Tele-robotics with Immersive Virtual Reality

Abstract

The acquired equipment from this award is used to enhance, an Immersive Virtual Reality Environment that enables us to efficiently interact with the real world around us or in our imagination. To this end, our research team investigates the use of artificial intelligence and visual computing. Numerous fields across the human-computer interaction and gaming research areas, form modeling to visualization, rely on the foundations within this cross-section of computing sciences. The projects for which the equipment is utilized serve in developing a potentially unique bridge at the intersection of two domains. On the one hand a significant amount of research has been invested in digital gaming and simulation to cognitively stimulate humans by computers, forming a $10.5B industry [1]. On the other hand, cognitive computing scientists and roboticists are engaged in developing computational models to enable computers and robots understand physical and cyber environments efficiently.

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Document Details

Document Type
Technical Report
Publication Date
Nov 03, 2017
Accession Number
AD1051385

Entities

People

  • Alireza Tavakkoli
  • Donald Loffredo

Organizations

  • Texas A&M University–Victoria

Tags

Communities of Interest

  • Autonomy

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Cameras
  • Cognitive Systems Engineering
  • Computations
  • Computer Programs
  • Computer Science
  • Computers
  • Graphics Processing Unit
  • High Performance Computing
  • Human-Computer Interaction
  • Motion Planning
  • Robots
  • Stereo Cameras
  • Students
  • Teleoperation
  • Unmanned Aerial Vehicles
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Academic Conference Management
  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.

Technology Areas

  • AI & ML
  • AI & ML - DoD AI Strategy
  • Autonomy
  • Cyber